"The critical thing for us is to make sure that the time players spend in Far Cry Arcade is equally as valued to them as the time that would be spent in the campaign," says Davies. (And no, that doesn't mean you can just create a "level" filled with cash and make yourself rich.) You'll visit these worlds as the same custom deputy you play in the campaign, and any experience points, perks, or money you earn while playing will cross over into the campaign when you're done. Walk up to an arcade machine in a bar, for example, and you can jump straight into Far Cry Arcade, check out the latest user-created levels (which will be curated by the developers), and start playing. And then on top of that, there will be posters all over the game world, which will be simple portals to quick-launch you into our best featured maps." We're going to put arcade booths all around our campaign world in places where it makes sense.
Not just in our menus, but in the campaign itself. "We're going to make sure it's more visible than ever. "We've really pushed hard this time to make it a much more integral part of the Far Cry experience, and to really give it its own identity," says Clark Davies, lead game designer on Far Cry Arcade. Far Cry Arcade's goal is to make these custom maps as accessible as the campaign, and one way to accomplish that is to integrate them directly into Hope County – and your character's progression.
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